App Artifact Scaffold
Create app artifact templates

Skeletons this metaskill creates in the user's docs/ folder.
# create-app artifact templates Skeletons this metaskill creates in the user's docs/ folder. Extend-only artifacts (CUSTOMER.md, STRATEGY.md, TECH-DEBT.md) are governed by the section headings named in each phase, not skeletons here. ## docs/CREATE-APP-PLAN.md (tracker) ```markdown # Create an App Plan ## Context Intake answers, date started, project specifics. Note whether shipping native iOS (gates Phase 8). ## Phase Status | Phase | Skill | Status | Artifact | Date | |---|---|---|---|---| | 1 | lean-startup | pending | PRODUCT.md, EXPERIMENTS.md | | | 2 | design-sprint | pending | DESIGN.md, EXPERIMENTS.md | | | 3 | clean-architecture | pending | ARCHITECTURE.md | |
Overview
Skeletons this metaskill creates in the user's docs/ folder. Extend-only artifacts (CUSTOMER.md, STRATEGY.md, TECH-DEBT.md) are governed by the section headings named in each phase, not skeletons here.
Manual install (npx, ZIP)
Claude Code
npx skills add wondelai/skills --skill create-app-artifact-templates -g -a claude-codeClaude.ai / desktop
Codex, Cursor, other agents
Connects with Agent Alley MCP · agentalley.io/mcp
Files included
artifact-templates.md3.7 KB
Read artifact-templates.md here
wondelai/
artifact-templates.md
Show the full text155 lines
create-app artifact templates
Skeletons this metaskill creates in the user's docs/ folder. Extend-only artifacts (CUSTOMER.md, STRATEGY.md, TECH-DEBT.md) are governed by the section headings named in each phase, not skeletons here.
docs/CREATE-APP-PLAN.md (tracker)
# Create an App Plan
## Context
Intake answers, date started, project specifics. Note whether shipping native iOS (gates Phase 8).
## Phase Status
| Phase | Skill | Status | Artifact | Date |
|---|---|---|---|---|
| 1 | lean-startup | pending | PRODUCT.md, EXPERIMENTS.md | |
| 2 | design-sprint | pending | DESIGN.md, EXPERIMENTS.md | |
| 3 | clean-architecture | pending | ARCHITECTURE.md | |
| 4 | domain-driven-design | pending | ARCHITECTURE.md | |
| 5 | clean-code | pending | TESTING.md | |
| 6 | pragmatic-programmer | pending | TESTING.md, TECH-DEBT.md | |
| 7 | system-design | pending | ARCHITECTURE.md | |
| 8 | ios-hig-design | pending | DESIGN.md | |
| 9 | 37signals-way | pending | PRODUCT.md, STRATEGY.md | |
| 10 | software-design-philosophy | pending | TECH-DEBT.md, ARCHITECTURE.md | |
Statuses: pending · in-progress · awaiting-evidence · done · deferred: <reason> · skipped: <reason>
## Key Decisions
| Date | Phase | Decision | Rationale |
|---|---|---|---|
## Next Actions
- [ ] action (owner, due)
docs/PRODUCT.md
# Product
## Vision
One paragraph.
## MVP Definition
Type, scope, what it deliberately excludes.
## Outcome Roadmap
| Outcome / problem | Job served | Priority | Status |
|---|---|---|---|
## Opportunity Solution Tree Notes
## Hook Model
Trigger → Action → Variable reward → Investment; weakest phase.
## Activation & Retention Plan
| Friction / moment | Fix | Owner | Status |
|---|---|---|---|
## Discovery Cadence
Weekly touchpoint plan.
docs/EXPERIMENTS.md
# Experiments
## Experiment Cards
### EXP-001 — [name]
- Hypothesis: We believe [outcome] if [who] [does what] because [reason]
- Type: sprint / smoke test / concierge / painted door / A-B
- Primary metric & threshold (pre-committed):
- Guardrail metric:
- Decision rule (pivot / persevere / iterate):
- Result & verdict:
## Experiment Backlog
| Idea | ICE (impact/confidence/ease) | Status |
|---|---|---|
docs/ARCHITECTURE.md
# Architecture
## System Context
What the system does, key integrations, load reality (back-of-envelope numbers).
## Layer Map & Dependency Rule
Layers, what depends on what, current violations.
| Violation | Location | Fix | Status |
|---|---|---|---|
## Bounded Contexts & Context Map
Contexts, relationships, anti-corruption layers.
## Domain Glossary (Ubiquitous Language)
| Term | Meaning | Code name |
|---|---|---|
## Data & Storage Decisions
Data models, storage engines, isolation levels, replication, system-of-record vs derived data.
## Decision Log
| Date | Decision | Why | Alternatives rejected |
|---|---|---|---|
docs/TESTING.md
# Testing
## Test Strategy
Pyramid, tooling, what "green" gates.
## Safety Net Map
| Module | Pinned behaviors | Test files | Gaps |
|---|---|---|---|
## Characterization Backlog
- [ ] module (risk, priority)
## CI Gates
docs/DESIGN.md
# Design System
## Design Direction
Signature moment, personality, references.
## Typography
Typefaces, scale, measure, line height, loading strategy.
## Tokens
Spacing scale · color palette (shades, tinted grays) · shadows.
## Components
| Component | Decision | Status |
|---|---|---|
## UX Audit Findings
| Issue | Heuristic | Severity (0-4) | Fix | Status |
|---|---|---|---|---|
## Microinteraction Inventory
| Interaction | Trigger/Rules/Feedback/Loops | Fix | Status |
|---|---|---|---|
| 1 | # create-app artifact templates |
| 2 | |
| 3 | Skeletons this metaskill creates in the user's docs/ folder. Extend-only artifacts (CUSTOMER.md, STRATEGY.md, TECH-DEBT.md) are governed by the section headings named in each phase, not skeletons here. |
| 4 | |
| 5 | ## docs/CREATE-APP-PLAN.md (tracker) |
| 6 | |
| 7 | |
| 8 | # Create an App Plan |
| 9 | |
| 10 | ## Context |
| 11 | Intake answers, date started, project specifics. Note whether shipping native iOS (gates Phase 8). |
| 12 | |
| 13 | ## Phase Status |
| 14 | | Phase | Skill | Status | Artifact | Date | |
| 15 | |---|---|---|---|---| |
| 16 | | 1 | lean-startup | pending | PRODUCT.md, EXPERIMENTS.md | | |
| 17 | | 2 | design-sprint | pending | DESIGN.md, EXPERIMENTS.md | | |
| 18 | | 3 | clean-architecture | pending | ARCHITECTURE.md | | |
| 19 | | 4 | domain-driven-design | pending | ARCHITECTURE.md | | |
| 20 | | 5 | clean-code | pending | TESTING.md | | |
| 21 | | 6 | pragmatic-programmer | pending | TESTING.md, TECH-DEBT.md | | |
| 22 | | 7 | system-design | pending | ARCHITECTURE.md | | |
| 23 | | 8 | ios-hig-design | pending | DESIGN.md | | |
| 24 | | 9 | 37signals-way | pending | PRODUCT.md, STRATEGY.md | | |
| 25 | | 10 | software-design-philosophy | pending | TECH-DEBT.md, ARCHITECTURE.md | | |
| 26 | Statuses: pending · in-progress · awaiting-evidence · done · deferred: <reason> · skipped: <reason> |
| 27 | |
| 28 | ## Key Decisions |
| 29 | | Date | Phase | Decision | Rationale | |
| 30 | |---|---|---|---| |
| 31 | |
| 32 | ## Next Actions |
| 33 | - [ ] action (owner, due) |
| 34 | |
| 35 | |
| 36 | ## docs/PRODUCT.md |
| 37 | |
| 38 | |
| 39 | # Product |
| 40 | |
| 41 | ## Vision |
| 42 | One paragraph. |
| 43 | |
| 44 | ## MVP Definition |
| 45 | Type, scope, what it deliberately excludes. |
| 46 | |
| 47 | ## Outcome Roadmap |
| 48 | | Outcome / problem | Job served | Priority | Status | |
| 49 | |---|---|---|---| |
| 50 | |
| 51 | ## Opportunity Solution Tree Notes |
| 52 | |
| 53 | ## Hook Model |
| 54 | Trigger → Action → Variable reward → Investment; weakest phase. |
| 55 | |
| 56 | ## Activation & Retention Plan |
| 57 | | Friction / moment | Fix | Owner | Status | |
| 58 | |---|---|---|---| |
| 59 | |
| 60 | ## Discovery Cadence |
| 61 | Weekly touchpoint plan. |
| 62 | |
| 63 | |
| 64 | ## docs/EXPERIMENTS.md |
| 65 | |
| 66 | |
| 67 | # Experiments |
| 68 | |
| 69 | ## Experiment Cards |
| 70 | ### EXP-001 — [name] |
| 71 | - Hypothesis: We believe [outcome] if [who] [does what] because [reason] |
| 72 | - Type: sprint / smoke test / concierge / painted door / A-B |
| 73 | - Primary metric & threshold (pre-committed): |
| 74 | - Guardrail metric: |
| 75 | - Decision rule (pivot / persevere / iterate): |
| 76 | - Result & verdict: |
| 77 | |
| 78 | ## Experiment Backlog |
| 79 | | Idea | ICE (impact/confidence/ease) | Status | |
| 80 | |---|---|---| |
| 81 | |
| 82 | |
| 83 | ## docs/ARCHITECTURE.md |
| 84 | |
| 85 | |
| 86 | # Architecture |
| 87 | |
| 88 | ## System Context |
| 89 | What the system does, key integrations, load reality (back-of-envelope numbers). |
| 90 | |
| 91 | ## Layer Map & Dependency Rule |
| 92 | Layers, what depends on what, current violations. |
| 93 | | Violation | Location | Fix | Status | |
| 94 | |---|---|---|---| |
| 95 | |
| 96 | ## Bounded Contexts & Context Map |
| 97 | Contexts, relationships, anti-corruption layers. |
| 98 | |
| 99 | ## Domain Glossary (Ubiquitous Language) |
| 100 | | Term | Meaning | Code name | |
| 101 | |---|---|---| |
| 102 | |
| 103 | ## Data & Storage Decisions |
| 104 | Data models, storage engines, isolation levels, replication, system-of-record vs derived data. |
| 105 | |
| 106 | ## Decision Log |
| 107 | | Date | Decision | Why | Alternatives rejected | |
| 108 | |---|---|---|---| |
| 109 | |
| 110 | |
| 111 | ## docs/TESTING.md |
| 112 | |
| 113 | |
| 114 | # Testing |
| 115 | |
| 116 | ## Test Strategy |
| 117 | Pyramid, tooling, what "green" gates. |
| 118 | |
| 119 | ## Safety Net Map |
| 120 | | Module | Pinned behaviors | Test files | Gaps | |
| 121 | |---|---|---|---| |
| 122 | |
| 123 | ## Characterization Backlog |
| 124 | - [ ] module (risk, priority) |
| 125 | |
| 126 | ## CI Gates |
| 127 | |
| 128 | |
| 129 | ## docs/DESIGN.md |
| 130 | |
| 131 | |
| 132 | # Design System |
| 133 | |
| 134 | ## Design Direction |
| 135 | Signature moment, personality, references. |
| 136 | |
| 137 | ## Typography |
| 138 | Typefaces, scale, measure, line height, loading strategy. |
| 139 | |
| 140 | ## Tokens |
| 141 | Spacing scale · color palette (shades, tinted grays) · shadows. |
| 142 | |
| 143 | ## Components |
| 144 | | Component | Decision | Status | |
| 145 | |---|---|---| |
| 146 | |
| 147 | ## UX Audit Findings |
| 148 | | Issue | Heuristic | Severity (0-4) | Fix | Status | |
| 149 | |---|---|---|---|---| |
| 150 | |
| 151 | ## Microinteraction Inventory |
| 152 | | Interaction | Trigger/Rules/Feedback/Loops | Fix | Status | |
| 153 | |---|---|---|---| |
| 154 | |
| 155 |
Details
- Updated
- Sep 10, 2026
- License
- MIT
- Stars on the repo
- ★ 2,235
- Checked
- Source
- wondelai/skills ↗
- Creator
- wondelai · 319 listings
Similar versions (1)
Other versions of this skill by wondelai. They do nearly the same job, so we list this one and link the rest.
Similar skills
See all →
AgentPhase 2: Foundation Scaffolding
AgentNEXUS Network Framework
SkillAnsoff Matrix Generator
SkillArchitecture Advisor
SkillCareer Skills Translator
SkillMarketing Skills CollectionMore from wondelai
SkillSoftware Design Philosophy
SkillActionable Metrics Guide
SkillAdvertising Media
SkillAffordance Design
SkillLean UX in Agile Teams
SkillAMP Framework Practitioner